The Distance Between the Maker and the User
“As the distance between the maker and user increases, so does the difficulty of designing a great user experience.”
This goes back to the quote I posted before, “if the user can’t use it, it doesn’t work!” Don’t let yourself get too far separated from the real users, and don’t forget who you are ultimately developing for…
The State of HTML5
I have selected the statements I found most interesting from this article, but I would recommend you read it yourself.
“Really, an HTML5 App is just web standards stuff. I guess you could throw in images there too, but really, the same things you have been using to build web pages for years are now being used to build applications that are more similar to a desktop or smart phone app than a website.”
“…if you have a browser on a device, you have an HTML5 App environment. There is always going to be fragmentation, but that is just the way it’s going to be, and we can live with that for now.”
“Any day now, we are going to see a fully independent app store spring up for HTML5 Apps. (Maybe I should save that idea for myself.)”
Stores are great: Developers can get paid in ways other than displaying ads. This has always been hard on the web. Second, users now have a place where they can go and find apps regardless of what device they own.”
If the user can’t use it, it doesn’t work!
